Cloning chests in infinity dungeon removes the name from the chest until relogging
Partner Rank:
4
Partner Team Reporting:
Jigarbov Productions
Verification builds and Platforms:
ver. 1.8.0.4, build 1235442, Win10
Summary:
Chests cloned in Infinity Dungeon lose their name until you leave and re-enter the world.
Impact:
The issue here is minor and for some reason only affects infinity dungeon. While this is a popular map so the impact would be great, the actual impact of the bug on players is minor.
Repro Steps:
- Download the content "Infinity Dungeon" from the marketplace
- Change to creative mode
- Fly up the tower and pull the lever
- Find a chest in the world like in the example picture
- Open the chest and look at the name
- Close and open the world again
- Look in the same chest
Observed Results:
The chest doesn’t have a name when you open it the first time. But when you leave and re-enter the same world, it shows up.
Expected Results:
The name should be on the chest after it’s cloned and not require relogging from the game to see it.
Screenshots/Videos attached: Yes/No
Yes https://youtu.be/5O-Ew49nw14
Regression Builds:
This has been an issue for some time, I first reported back in 1.2.12 and then again on MCM-184 but it was fixed and I’ve been unable to make a reproduction world, so there must be something specific to infinity dungeon somehow.
Notes:
The coordinates that the chests are cloned from is: 1626 61 1356
As you can see, they’re all named correctly. There are no other chests in the game that they could be cloned from. Plus the fact that theyre named correctly after reopening the world suggests there is an issue somewhere.
2018-10-05, 01:57 AM
2018-12-03, 08:16 PM
2018-12-03, 08:16 PM
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