Component group with minecraft:navigation.walk crashes world
Verification builds:
Ver. 1.6.0
Summary:
**When an enderman (other mobs not tested) has two components groups. group Attack and group Cinametic (see world file). whereby the Attack group has an component: "minecraft:navigation.walk": { "can_float": false, "avoid_water": true }.
when you spawn in a enderman. it should spawn in with neither of these components groups already active. when an enderman then is given a gold_block to activate a event to remove/add components groups (see behaviourpack in world file). it removes the attack group and add the cinmatic group, even though there should be no Attack group. when theĀ "minecraft:navigation.walk": { "can_float": false, "avoid_water": true }, is present in the attack group then the world crashes. is it not present then nothing happens.
Impact:
Can't useĀ "minecraft:navigation.walk": { "can_float": false, "avoid_water": true }, in components groups.
Repro Steps:
- press button in world
Observed Results:
- world crash
Expected Results:
- no crash
Screenshots/Videos attached: Yes/No
https://www.youtube.com/watch?v=uIo62j4JALY&feature=youtu.be
Regression Build
Unknown
Notes: