[1.7 AFFECTING LIVE] Many entity model problems in Alien Worlds Texture Pack
Verification builds:
Ver. 1.7.2, Build 1117901
Summary:
Many models in the Alien Worlds Texture Pack are displaying incorrectly. Mobs which appear broken include: Chicken, Sheep, Ocelot, Rabbit, Llama, Horse, Pufferfish, Dolphin, Creeper, Spider, Cave Spider, Drowned, and Ghast.
Impact:
Mobs look wrong
Repro Steps:
- **Download Alien Worlds Texture Pack
- Spawn in the mobs mentioned above
Observed Results:
- Chicken has an extra element on the head
- Sheep has head moved inward inside body
- Ocelot renders the default tail
- Rabbit renders multiple default elements, such as feet, ears, etc.
- Llama renders default front legs
- Horse has a weird UV issue on the tail
- Pufferfish has a UV issue on the spines
- Adult dolphins appear smaller
- Creeper has an extra element on the head
- Spider and Cave Spider appear smaller and are raised off the ground
- Drowned UV is completely messed up
- Ghast renders default elements (tentacle things)
Expected Results:
Mobs should display properly with no extra geometry
Screenshots/Videos attached:
Yes, see video: *https://www.youtube.com/watch?v=22aRIJJKvBk*
Regression Build
1.6.0.8
Notes:
There is a youtube link attached showing the various problems!