[Blocking] minecraft:explode's maxResistance doesn't work
Verification builds:
1.6.0.6_beta-17 (Release_1031146)
Summary:
minecraft:explode's maxResistance doesn't seem to work.
The documentation says: "Blocks with less resistance than this value will be broken by the explosion"
That makes me think that if I set the value to say, 3, that any block with blastResistance >= 3 wouldn't be destroyed by the explosion, but that is not the case.
Impact: Blocked on development in a map that needs the player to use TNT to destroy some blocks, but not others.
Repro Steps:
- Pull up attached map.
- /teleport 321 69 116
- Notice in the behavior pack, that we have TNT's explode set with maxResistance = 3.
- Light TNT with flint & steel
Observed Results: Both sand (blastResistance 2.5) and sandstone (blastResistance 4) are destroyed. Actually even the bedrock is destroyed, and it usually isn't, so perhaps the documentation is just wrong?
Expected Results: Only the sand should be destroyed.
Screenshots/Videos attached: No
SideNote: We'd be totally happy if instead of this, you could put a filter with blocktypes on it instead, but this being fixed would suffice.
2018-07-26, 08:58 PM
2018-11-30, 11:13 PM
2018-11-30, 11:13 PM
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