Mojira Archive
MCM-273

[blocking] "minecraft:behavior.player_ride_tamed" doesn't override certain AI goals on certain mobs

Verification builds: Release 924386 - 1.5.0.4 BETA
Summary: Using "minecraft:behavior.player_ride_tamed" is supposed to override other AI goals, but sometimes when an entity get's something in its head like attacking another mob, or even a random stroll, it is not correctly overridden on certain mobs.

Affected mobs when attacking other mobs: Skeletons, Strays, Blazes, Creeper
affected mobs when random strolling or just generally moving around on its own: enderman

Repro Steps:

  1. Download the 'super behavior bug test time' (tm) map from Greg on Slack
  2. summon any of the listed mobs
  3. tame them with a beetroot
  4. ride it while it's trying to attack you (also a bug mcm-265 but useful for repro here)
  5. if that bug is fixed, punch something so it targets that thing, then ride it and try to move around

Observed Results:

  1. it's attacking of the target doesn't allow you to move and it just kinda shakes its head back and forth shooting its arrows all over the ground.

Expected Results:

  1. player_ride_tamed should override all of those things

Affected mobs when attacking other mobs: Skeletons, Strays, Blazes, Creeper
affected mobs when random strolling or just generally moving around on its own: enderman

Fixed

jigar frobozz

2018-05-19, 02:48 AM

2018-07-17, 11:42 PM

2018-07-17, 11:42 PM

0

0

Future Release

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