Mojira Archive
MCM-259

[blocking] Adding ""minecraft:behavior.player_ride_tamed": { }," doesn't override AI goals in enderman

Windows_Minecraft - Release_920093
(Beta 1.5.0.3)

Summary:

Adding ""minecraft:behavior.player_ride_tamed": { }," doesn't override AI goals in Enderman, but it does on other mobs.

Impact: 
I want to make an enderman ridable, this bug prevents them from being usable because they constantly pivot around their AI target including random stroll and targets. Setting a priority doesn't help either.

Repro Steps:

  1. See attached demo world with BP
  2. tame the enderman with a beetroot
  3. ride the enderman around.

Observed Results:
Enderman will often pivot around a certain point preventing smooth walking.

Expected Results:
I expect the enderman to be properly controllable when tamed and riden like a horse. This works on other mobs fine, enderman is an exception

Screenshots/Videos attached:
repro world attached.

Fixed

jigar frobozz

2018-05-14, 07:54 PM

2019-03-08, 08:20 PM

2019-03-08, 08:20 PM

0

0

Future Release

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