Glass is not rendered under water when adjacent to water
Verification builds: RC 1.4.1.0 891562
Summary: Glass is not rendered under water when adjacent to water
Impact:
Unable to see Glass differents underwater
Repro Steps:
Load mcworld attached to this bug
Go outside in the water
Look at the glass
Observed Results:
Glass is rendered incorrect underwater
Expected Results:
Glass texture should be visible underwater
Screenshots/Videos attached: Yes
2018-05-01, 07:59 PM
2018-05-05, 12:29 AM
2018-05-05, 12:29 AM
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