Mojira Archive
MCM-1757

Add-Ons resource packs affect the content underneath them

Partner Rank:
1

Summary

To enable certain animated textures to function, texture pack creators set "num_mip_levels" to 0 in the "terrain_texture.json" file. If this value exceeds 0, a white overlay appears on blocks with a custom animation (thanks to flipbook_textures.json), such as grass.

When a player adds an add-on to their world that has a "num_mip_levels" value higher than the resource pack, and if the resource pack of this add-on is higher on the list off packs then resource pack with the animated textures in the RP list, the add-ons global resource settings will overwrite the value the texture pack set and cause a visual glitch. 

Verification Builds:
1.20.62 Live release

Affects currently Live Content:
Yes

Impact
The texture pack becomes ugly, which, seeing what the goal of a texture pack is, Is the equivalent of buying a car but the engine can't get you further than your driveway.

How to reproduce this bug:

1 - Add Four Seasons: Realism to your world 

2 - Add an add-on to your world. Please note that not all add-ons edit num_mip_levels, but we have noticed that "Gravestone," "All the Wool," and "Hiker's Friend," modify them.

3 - Launch the world, go to a biome with grass blocks

4- You will be able to notice the issue

Observed Results
Animated Textures become white at a distance

https://youtu.be/5V–hhX_cC0

Expected Results

There are no glitches

Current solutions:
1 - Set a guideline that Add-Ons should have a num_mip_levels at 0 or 1, but not higher.

2 - In the texture pack's description, inform players to place it above all other packs, which will remove all glitches.

Unresolved

Paul-Louis Burguet

2024-03-20, 08:53 PM

2024-03-24, 11:52 PM

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