damage sensor not detecting player hits under certain circumstances preventing events from running
Partner Rank: 1
Verification Builds: 1.20.70.21
Regression Builds: 1.20.60.27, 1.20.70.20
Summary: damage sensor not detecting player hits under certain circumstances preventing events from running
Impact: damage sensors often used to prevent players from killing entities but are still needed to detect players hitting them. it causes a whole host of backward compat issues
Repro Steps:
- download marketplace creator tycoon
- do "/summon jig:computer_ancient_work ~ ~ ~ ~ ~ jig:code"
- punch the computer
Repro Rate: 100%
Observed Results: computer keyboard does not clackity
Expected Results: computer keyboard should clackity
Screenshots/Videos attached: above
Notes:
- might be related to MCM-1738 but player hitting is very different from the kill command so reporting them separatly even though the damage sensor is likely to be the common problem especially since it showed up on the changelog.