game resolution size changes the first person arm position but not a held item's position
Partner Rank: 3
Verification builds:
1.20.0 | Windows: Fullscreen: NO, windowed: YES
Retail (1.19.41) | iOS(4:3):YES
R/19_U4 – Release | PS4: NO
R/19_U4 – Release | iOS (4:3): YES
R/19_U4 – Release | iOS (16:9): NO
R/19_U4 – Release | iOS (19,5:9): NO
R/19_U4 – Release | Android (4:3): YES
R/19_U4 – Release | Android (16:9): NO
R/19_U4 – Release | Android (19,5:9): NO
Impact:
Visual bug in vanilla, batman and future content
Repro Steps:
on a windows PC:
- Open any world in creative
- Get a map from the creative menu and hold it in first person
- Resize the window
- Squish the window size horizontally
- Observe the map moving out of the hand and off to the left
Observed Results:
The map (or any custom attachable where the arm is rendered) moves away from the hand in non 16:9 resolutions
Expected Results:
The map and any other item stays in the rendered hand when the window is resized
Screenshots/Videos attached: Yes
Regression Build:
unknown