Mojira Archive
MCM-162

[Blocking] Ocelots sometimes spawn in groups

Verification builds: 1.2.10 (662590)

Summary: Ocelots sometimes spawn with babies without a way to disable this automatic behaviour. We were intending on using the Ocelot entity to utilise 'variants' to provide different textures for different entity states.

Impact: Multiple entities spawn without a way to disable this behaviour.

Repro Steps:

  1. Spawn an ocelot
  2. Repeat, until you notice multiple entities spawn

Observed Results: Multiple ocelots sometimes spawn.

Expected Results: There should be a behaviour in the JSON to control/disable this.

Screenshots/Videos attached: Yes (https://www.youtube.com/watch?v=pvVSkLD_9F8)

Fixed

57Digital

2018-02-13, 04:20 PM

2018-03-01, 07:03 PM

2018-02-28, 08:16 PM

0

0

Future Release

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