[Breaks Existing Content] /testforblocks doesn't work with containers anymore
Partner Rank: 2
Verification builds: 1.19.30
Regression builds: 1.19.10
Summary: The /testforblocks command, which is used to check if two regions of blocks are identical, now fails when the region contains a container block.
Impact: We use this to check if the player has added the correct item to a chest in some maps, such as City Mash-up. This mechanic is now broken, preventing the map from being completed.
Repro Steps:
- Place two chests
- Put an apple in the first slot of each one
/testforblocks <first chest> <first chest> <second chest>
Expected Results: 1 blocks compared
Observed Results: Source and destination are not identical
Screenshots/Videos attached: No
Notes: I attached a world for fast repro