Assert error occurs upon trying to open the map, immediately prevents player from playing the map.
Partner Rank
1 (Critical)
Partner Team Reporting
SNDBX
Verification Builds and Platforms
ver. 1.18.10.04, build 8442783 (Android) DEV, Windows 10
Summary
Assert error occurs upon trying to open the map, which is as follows:
{{Assertion failed: min.z must always be <= max.z
Condition is false: min.z <= max.z
Function: AABB::AABB in D:\a_work\1\s\handheld\src\common\world\phys\AABB.cpp @ 26}}
Impact
This issue is preventing us from getting the map properly reviewed and tested
Repro Steps:
1 Import the .MCWORLD and it's related packs (both resource and behaviour)
2 Simply launch or open the world
Observed Results:
Game logs the assert error then crashes and closes promptly.
Expected Results:
World should load just fine and normally.
Regression Builds:
Stable builds, or otherwise non-dev builds load the world just fine.
Notes: We are not sure which limit we surpassed referring to AABB::AABB in D:\a_work\1\s\handheld\src\common\world\phys\AABB.cpp at line 26. So far we haven't noticed any unusual things or have done something within our code that would otherwise get into this error.
It's worth adding that we've done our best to recreate this scenario when Content Review mentioned the bug, but it's been impossible for us to replicate it, and we solely believe this has to do with their side. Since we don't have access to any AABB, and .cpp files.
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