Mojira Archive
MCM-1478

Teleporting an entities in quick succession results in entities being in the wrong location.

Partner Rank: 1 Critical bug that cannot be worked around for upcoming second party piece of content.

Partner Team Reporting: Jigarbov Productions

Verification builds: 1.17.40 release -1.18.0 release -1.18.10.24 beta

Summary: Teleporting an entities in quick succession results in entities being in the wrong location.

Impact: Will impact an upcoming second party piece of content negatively

Repro Steps:

1. Open test world sent to greggo

2. Press the up arrows quickly. This will scroll the tiles up the wall.

Observed Results: When pressed slowly, the tiles will shift in the area as appropriate. When scrolled quickly the tiles will leave gaps due to incorrectly teleported entities. If the world is closed & opened again you can see that the entity did correctly move but it was displaying in the wrong location.

Expected Results:

Despite the speed of teleporting the entities, they should be always displayed in the location that they currently are supposed to exist.

Screenshots/Videos attached: Video sent to greggo

Regression Builds: Tried a bunch of builds, repro'd in all of them

Notes:  I tried a bunch of different conditional_bandwidth_optimization options which is what i would have thought would help and none appear to resolve the issue.

Unresolved

jigar frobozz

2021-12-16, 02:59 AM

2021-12-17, 08:31 PM

1

0

Future Release

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