Mojira Archive
MCM-1468

Inconsitency in loot tables functions

Partner Rank: 4
Partner Team Reporting: Blockception
Verification builds: 1.17.40

Summary:

There a quite a number of inconsistent loot tables functions, though I understand that these are easily parsed, it's much more difficult for JSON validation through schemas and other possible problems.

Quite a number of items use specify the a namespace such as: `minecraft:set_damage` as a function. though all documentation always refers to `set_damage`
Suggested consistency to remove all namespaces from loot tables functions

Impact:

  • Good examples for the community to use.
  • Correct working vanilla data-driven files.

Repro Steps:

Observed Results:

Expected Results:

Correct, consistent vanilla files that not only follows minecraft readable format but also by written convention/documentation.

Screenshots/Videos attached: No

Regression Builds: N/A

Notes:

Using vscode search and replace:

Replace: `"function": "minecraft:`
With: `"function": "`

Files:

Unresolved

Daan Verstraten

2021-11-20, 09:59 PM

2021-11-23, 12:14 AM

0

0

Future Release

-