Mojira Archive
MCM-1288

Particle Effect continues to play when Animation Controller is no longer active

Partner Rank: 3

 

Partner Team Reporting:

Spark Squared

Verification builds:

v1.16.201

Summary:

When playing a looping particle effect in a state of an animation controller, and then turning off the animation controller with a MoLang expression, the particle effect keeps playing even though the animation controller is no longer active.

Impact:

Makes it more difficult to create certain animations that rely on particles

Repro Steps:

  1. Install the attached resource pack (the pack contains a demo using a cow and an is_on_ground query)
  2. Join a world with the resource pack installed
  3. Spawn a vanilla cow
  4. Punch the cow so that it loses ground contact

Observed Results:

The rainbow effect starts playing when the cow loses contact to the ground, but does not stop when the cow lands again. Instead it plays indefinitely.

Expected Results:

The particle effect should start playing when the cow loses contact to the ground, but stop immediately when it's on the ground again.

Screenshots/Videos attached: Yes

Regression Builds:

Never worked

Notes:

-

Works As Intended

Jannis T

2021-01-19, 03:45 PM

2021-07-09, 08:18 PM

2021-07-09, 08:18 PM

0

0

Future Release

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