Random.h error when sideloading content from another device
We submitted a release for a product which worked fine on our own devices. We use latest stable release on our local machines.
Content team crashed on load with the error:
"Assertion failed: Can't generate a number in [0,0) Condition is false: n > 0 Function: Core::Random::nextInt in f:\darwinwork\1447\s\handheld\src-deps\core\include\core\math\random.h @ 123"