Entities that use material state "Blending" now un render parts of the model/environment behind transparent parts.
Partner Rank: 1
Verification builds:
NOV16 Holiday RenderDragon
Summary:
Entities that use material state "Blending" now un render parts of the model/environment behind transparent parts.
Impact:
This will cause graphical glitching.
Repro Steps:
Get the 'Terra Swoop Force' map (Current Augur submission uses an older render state, be sure to get the correct build)
Run the following command on load up
/tp 286 207 617
Observe the wings transparency
/tp 317 235 672
Press the big red button
Observed Results:
We observe the material behind the transparent parts from the entity is un-rendering.
Wings are un-rendering glass panes and the suit.
Red rotating lights are un-rendering itself when rotating
The Dropzone slides are un-rendering the black background
Expected Results:
The material state should have no effect on the environment behind the entity
Screenshots/Videos attached: Yes (Uploaded to Slack)
Regression Build:
4929535 1.16.100.04_rc4 R16 Update 1 Release Candidate 4