Client animations won't take the "scale" channel as a value, only an array.
- Partner Rank: 3
- Partner Team Reporting: MCTexels
- Verification Build: 1.16.10056.0_x64_UAP.Release
- Summary: Client animations won't take the "scale" channel as a value, only an array.
- Impact: Having the "scale" channel set to a value instead of an array makes the bone invisible
- Repro Steps:
- Take any client animation
- Choose a bone to scale and set it to "scale": 0.5 instead of "scale": [0.5,0.5,0.5]
- Load the entity
- Repro Rate: 3/3
- Observed Results: The scaled bone didn't render
- Expected Results: The bone should render whether it's "scale": 0.5 or "scale": [0.5,0.5,0.5]
- Screenshots / Videos Attached: No
- Regression Builds: 1.16.100.55
- Notes: