minecraft:movement component is ignored on entities spawned via /summon, but works fine when used via egg
Builds: 1.16.20
Summary: Unable to change movement speed of entities that are spawned via the /summon command, however it works if they are spawned using their spawn egg
Impact Statement:
Prevents systems that spawns entities with commands from having custom move speeds, having to use a workarounds like a dispenser with spawn eggs or a dummy entity that uses the spawn_entity component
Repro Steps:
Download the attached zombie.json and integrate it into a behavior pack to test
Load a world and run: /summon zombie
Get a zombie spawn egg and spawn it with that, both are scaled twice the size to confirm the modified zombie json is being used.
Observed Results:
The egg spawned zombie moves fast, the other does not
Expected Results:
They should both move fast
Regression Builds:
This has always been an issue