minecraft:underwater_movement component does not work on players
Partner Rank:
3
Partner Team Reporting:
Entity Builds
Verification builds:
1.16.20.53 - 4386174
1.16.100.50 - 4459742
Summary:
Modifying the value of the minecraft:underwater_movement component has no effect on the player's speed underwater
Impact:
This bug prevents creators from changing the swimming speed of the player which in turn prevents the creation of aquatic content with various mechanics
Repro Steps:
- Create a behavior pack which modifies the player behavior
- Change the value of the minecraft:underwater_movement component
- Apply the pack to a world and enter the world
Observed Results:
The player's swimming speed remains the same
Expected Results:
The player's swimming speed should change correctly based on the value specified in the underwater movement component
Screenshots/Videos attached:
No
Regression Builds:
This has always been an issue
Notes:
I've attached a behavior pack that helps reproduce the issue