Mojira Archive
MCM-1074

Ambience cave sounds are active in Marketplace content with base_game_version 1.15 and lower.

Partner Rank: 1

Verification builds:
Bedrock Beta 1.16.0.2 (Windows10)

Summary:
Ambience cave sounds are active in Marketplace content with base_game_version 1.15 and lower.
In the beta 1.16.0.57 cave ambience was added. Link

Impact:
This is effecting almost all off the Noxcrew Map (and I would assume other content on the Markeplace)

DestructoBot 5000
Elf Patrol
A Pirate's Christmas
Monsters of the Deep
Millionaire Mansions
Castles & Dragons
Space
Movie Star
Tiny Footprints Skin Pack
City Living
Monsters from the Ice
Frozen
DestructoBot vs Dinosaurs
Millionaire Mansions 2
World of Cars

Ambience cave sounds should not be played as this will confuse the player.
These sounds are not intended to be used in the environments we created.

! We will have to update all these maps to deactivate the cave ambience sounds.

Repro Steps:
Download World of Cars from the store
Create the world (Note: World of Cars has base_game_version set to 1.14)
Wait until you hear the Cave ambience sound while waiting in the spawn lobby.

Observed Results:
Cave ambience sounds are active.
Video: https://youtu.be/SZqYZ8v_H5s?t=43

Expected Results:
Cave ambience sounds should not be active in maps with base_game_version 1.15 or lower.

Screenshots/Videos attached: Yes

Regression Build:
1.16.0.56

Fixed

[Noxcrew] Clint Roesbeke

2020-06-05, 08:43 PM

2020-06-15, 08:48 PM

2020-06-15, 08:48 PM

1

1

Future Release

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