Minecraft Game Will Crash After a Couple Seconds Running
I have tried deleting the .minecraft (Or just regular Minecraft in mac) folder and even reinstalling the whole game, nothing seems to function, I am running minecraft on a Mac. This problem was randomly presented since minecraft used to work perfectly before.
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release Completely ignored arguments: [--nativePath, /Applications/Minecraft.app, --nativeStartupPath, /Applications/Minecraft.app/Contents, --nativeExecutable, /Applications/Minecraft.app/Contents/MacOS/launcher, --nativeLauncherVersion, 285, --nativeLauncherVersion, 285] [22:36:08] [Client thread/INFO]: Setting user: Kha_Zixx [22:36:08] [Client thread/INFO]: (Session ID is token:f80318ecfc314b708289070ca050e2b5:xx) [22:36:10] [Client thread/INFO]: LWJGL Version: 2.9.2 [22:36:10] [Client thread/INFO]: Reloading ResourceManager: Default [22:36:10] [Sound Library Loader/INFO]: Starting up SoundSystem... [22:36:10] [Thread-5/INFO]: Initializing LWJGL OpenAL [22:36:10] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) 2016-01-04 22:36:10.963 java[875:24292] 22:36:10.963 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h. [22:36:10] [Thread-5/INFO]: OpenAL initialized. [22:36:11] [Sound Library Loader/INFO]: Sound engine started [22:36:12] [Client thread/INFO]: Created: 512x512 textures-atlas
2016-01-05, 06:45 AM
2016-01-06, 09:28 AM
2016-01-06, 09:28 AM
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