Mojira Archive
MCL-20434

The game crashed whilst mouseclicked event handler Error: java.lang.OutOfMemoryError: Java heap space Código de saída: -1

java.lang.OutOfMemoryError: Java heap spacejava.lang.OutOfMemoryError: Java heap space at java.base/java.util.ArrayList.<init>(ArrayList.java:156) at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190) at ng$1.a(SourceFile:40) at ng$1.b(SourceFile:25) at na.a(SourceFile:428) at na$1.a(SourceFile:71) at na$1.b(SourceFile:57) at na.a(SourceFile:428) at na$1.a(SourceFile:71) at na$1.b(SourceFile:57) at na.a(SourceFile:428) at na$1.a(SourceFile:71) at na$1.b(SourceFile:57) at nk.a(SourceFile:108) at nk.a(SourceFile:75) at nk.a(SourceFile:32) at nk.a(SourceFile:26) at dib.a(SourceFile:238) at dib$$Lambda$4033/0x000000010098b098.apply(Unknown Source) at dib.a(SourceFile:187) at dib.b(SourceFile:159) at eel.a(SourceFile:93) at eel.<init>(SourceFile:85) at eei.b(SourceFile:63) at eaq.b(SourceFile:387) at dvp.a(SourceFile:984) at eav.d(SourceFile:144) at eav$$Lambda$3497/0x00000001008de648.onPress(Unknown Source) at dxa.c(SourceFile:40) at dwu.a(SourceFile:16) at dwy.a(SourceFile:121) at dxx.a(SourceFile:27)

A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Render threadStacktrace: at java.base/java.util.ArrayList.<init>(ArrayList.java:156) at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190) at ng$1.a(SourceFile:40) at ng$1.b(SourceFile:25) at na.a(SourceFile:428) at na$1.a(SourceFile:71) at na$1.b(SourceFile:57) at na.a(SourceFile:428) at na$1.a(SourceFile:71) at na$1.b(SourceFile:57) at na.a(SourceFile:428) at na$1.a(SourceFile:71) at na$1.b(SourceFile:57) at nk.a(SourceFile:108) at nk.a(SourceFile:75) at nk.a(SourceFile:32) at nk.a(SourceFile:26) at dib.a(SourceFile:238) at dib$$Lambda$4033/0x000000010098b098.apply(Unknown Source) at dib.a(SourceFile:187)
– Affected screen --Details: Screen name: eavStacktrace: at eaq.a(SourceFile:493) at dvq.a(SourceFile:94) at dvq.c(SourceFile:165) at aqv.execute(SourceFile:101) at dvq.b(SourceFile:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:190) at dvp.f(SourceFile:1140) at dvp.e(SourceFile:728) at net.minecraft.client.main.Main.main(SourceFile:217)
– Last reload --Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default
– System Details --Details: Minecraft Version: 1.17.1 Minecraft Version ID: 1.17.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 672354512 bytes (641 MiB) / 905969664 bytes (864 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 4 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz Identifier: Intel64 Family 6 Model 142 Stepping 10 Microarchitecture: Coffee Lake Frequency (GHz): 2,21 Number of physical packages: 1 Number of physical CPUs: 2 Number of logical CPUs: 4 Graphics card #0 name: Intel(R) UHD Graphics 620 Graphics card #0 vendor: Intel Corporation (0x8086) Graphics card #0 VRAM (MB): 1024,00 Graphics card #0 deviceId: 0x5917 Graphics card #0 versionInfo: DriverVersion=27.20.100.8729 Memory slot #0 capacity (MB): 4096,00 Memory slot #0 clockSpeed (GHz): 2,13 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 4096,00 Memory slot #1 clockSpeed (GHz): 2,13 Memory slot #1 type: DDR4 Virtual memory max (MB): 13985,22 Virtual memory used (MB): 5807,83 Swap memory total (MB): 5888,00 Swap memory used (MB): 59,54 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: Intel(R) UHD Graphics 620 GL version 3.2.0 - Build 27.20.100.8729, Intel Window size: 1366x768 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages:  Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: Português (Brasil) CPU: 4x Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz

Invalid

Ricardo Mathias

2021-11-11, 01:02 AM

2021-11-11, 04:31 PM

2021-11-11, 04:31 PM

0

0

Unconfirmed

2.2.7265 (Windows)

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