Players Can Create Perpetually Falling Blocks
Since 15w38b, falling blocks will not stop falling if the AAAB below them is greater than one block tall, as a result of:
if (BlockFalling.j(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) { this.onGround = false; return; }
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This for example allows a player to drop sand onto a fence post, where it will be perpetually falling. If they repeat this enough there will be thousand(s) of perpetually falling blocks which will lag both clients and server.
2016-03-21, 12:36 PM
2016-03-21, 11:22 PM
2016-03-21, 11:21 PM
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