PigZombie Ticking entity crash
The game crashes in a creative test world when many zombie pigmen being agroed towards the player. Possibly due to trying to pathfind to a player that is not reachable. Some small stuttering is noticeable on the mobs, but not as much as in 1.9. The game crashes after about 20 seconds of this.
Edit: Is reproducable, but takes about a minute before it crashes.
2016-03-10, 09:37 PM
2016-04-26, 07:31 PM
2016-03-12, 12:39 AM
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