Unfinished entitydata command spams chat with correct usage
By putting in an entitydata command without the datatag spams the chat with 19 "Usage: /entitydata <entity> <datatags>" messages.
How to reproduce:
1. Execute an unfinished entitydata command that specifies an specific entity(Not a player.) ex. /entitydata @e[type=Skeleton]
2016-02-27, 05:17 PM
2016-02-27, 05:20 PM
2016-02-27, 05:20 PM
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