Mojira Archive
MC-96552

Sounds conflict with custom sounds.

Working on a soundpack, I wanted to change the sound "entity.snowball.throw" (random/bow.ogg) by the mine (random/throw.ogg).

So I write this :

  "entity.snowball.throw": {
    "sounds": [
      "random/throw"
    ],
    "subtitle": "subtitles.entity.snowball.throw"
  },

I launch the game and I actually heard my new sound very well, but also the old one (like 50/50). And it make the same weird conflict with :

"entity.snowman.shoot"
"entity.splash_potion.throw" etc...

Video preview : https://youtu.be/10SAlRDfJ4M

I hope it's not a mistake from me. If someone can test and see if he have the same bug ? Thank you.

Awaiting Response

DremBonaarKrah

2016-02-04, 04:02 PM

2016-10-23, 03:05 AM

2016-10-23, 03:05 AM

1

1

Unconfirmed

Minecraft 16w05a

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