/execute detect command causing entities within a chunk to be scoreboard reset
EDIT: Was unable to find specific cause for the problem, will post crash report
Teleport away from spawn chunks before doing any of the below.
Summon armorstand using below command:
/summon ArmorStand ~ ~ ~
Create testing objective
/scoreboard objectives add testObjective dummy
Set objective to sidebar:
/scoreboard objectives setdisplay sidebar testObjective
Set 'tank' score:
/scoreboard players set @e[name=tank] testObjective 1
Afterwards, unload chunks by teleporting away.
tp @p ~500 ~ ~
Notice that the score on the sidebar dissapears, proving that the score resets after the entity is unloaded.
Steps to reproduce can be found in this comment
2016-01-26, 03:23 PM
2020-02-16, 11:55 PM
2020-02-16, 08:01 PM
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