Mojira Archive
MC-96099

Motion NBT Tag is broken for players

I created a contraption which is supposed to set any entity's score of an "isMoving" objective to 0 if it has a motion of

{Motion:[0.0,0.0,0.0]}

(if it's still), otherwise the value defaults to 1.

Unfortunately the value is constantly set to 0 even though the player is moving, unless you're sprinting + jumping at the same time. But it works for mobs.

This ruins a quick way for mapmakers to determine whether the player is standing perfectly still or not.

See a video of the bug in action here : https://youtu.be/lkKwvwwA0xo

Duplicate

Simon

2016-01-25, 10:51 AM

2016-01-31, 11:19 PM

2016-01-31, 11:19 PM

0

2

Unconfirmed

Minecraft 1.8.9, Minecraft 16w02a, Minecraft 16w03a

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