Mojira Archive
MC-95616

Wrong matched item names in statistics

The bug

Some items with variations use in the statistics the name of the first item. For example any dye uses "Ink Sack".

Affected items

Item ID Translation
dye item.dyePowder.black.name ("Ink Sack")
fish item.fish.cod.raw.name ("Raw Fish")1
cooked_fish item.fish.cod.cooked.name ("Cooked Fish")1
skull item.skull.skeleton.name ("Skeleton Skull")
spawn_egg item.monsterPlacer.name ("Spawn")2

...

1 The name of the first fish type is by default "... Fish" which would be correct for all fish types, however if this would be changed (for example by a resource pack), it would be incorrect
2 The name for a spawn egg is created by adding the entity name however a translation like "Spawn Egg" would make more sense

How to reproduce

  1. Drop the according item
  2. Open the statistics

Duplicate

Marcono1234

2016-01-14, 06:14 PM

2017-05-09, 11:50 PM

2016-01-14, 09:19 PM

1

1

Unconfirmed

Minecraft 16w02a

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