Odd loot table behaviour
I've been playing around with creating a command block module to add harder mobs to the game. I've changed the loot tables of these mobs using entitydata.
I have attached an image of the command blocks.
/entitydata @e[tag=RHM_Zom]
This command is run in a chain command block, it shows as successfully run but the mob doesn't drop anything when killed. It does sometimes work though, which is odd.
I ran the command again in a separate command block and it worked properly, making the mob drop the different loot.
I can provide a more in depth explanation of the command block module if its needed.
2015-12-27, 11:05 PM
2015-12-28, 08:47 PM
2015-12-28, 08:47 PM
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