Shooting an arrow prints "added speed" in the Game Output
Shooting an arrow prints the following into the Game Output:
added speed 0.0, 0.0, 0.0
(values may vary)
The code causing this can be found in the decompiled version of Minecraft 15w51b in the zs.java class:
public void a(rp rp2, float f2, float f3, float f4, float f5, float f6) { float f7 = (- om.a(f3 * 0.017453292f)) * om.b(f2 * 0.017453292f); float f8 = - om.a(f2 * 0.017453292f); float f9 = om.b(f3 * 0.017453292f) * om.b(f2 * 0.017453292f); this.c(f7, f8, f9, f5, f6); this.r += rp2.r; this.t += rp2.t; if (!rp2.y) { this.s += rp2.s; } System.out.println("added speed " + rp2.r + ", " + rp2.s + ", " + rp2.t); }
2015-12-20, 06:47 PM
2016-08-30, 08:55 PM
2016-08-30, 08:55 PM
4
4
arrow, game-output, log, logging