(Player) Head in inventory causes buggy rendering of certain inventory slots, potion effect display and attack cooldown
If you have one or more custom player skulls in your inventory, the off-hand slot background will change to display a strange white, black, and gray texture, unless:
- You have moused over a slot equal to or later than the last slot containing a custom head.
- There is an item in a slot after the last slot containing a custom head.
- There is an item in the off-hand slot.
Additionally, if a custom skull is placed in the helmet slot, all other armor slots will gain a black background. Mousing over one of the armor slots or placing a piece of armor in one of them fixes all later armor slots, but color shifts the background of the armor slot in question to different shades of gray. Also, If a custom player head is the last item in your hotbar, the attack strength indicator has a solid black background instead of being transparent.
This bug affects both creative and survival game modes.
To reproduce:
-
- Give yourself a custom skull with the command
/give @p skull 1 3 {SkullOwner:AnyPlayerName} - Also the head from the creative inventory works
- Give yourself a custom skull with the command
- Mess around with it in your inventory.
ProfMobius (Thomas Guimbretiere)
2015-12-20, 03:58 AM
2016-06-07, 03:35 PM
2016-06-07, 03:35 PM
17
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