Mojira Archive
MC-94576

(Player) Head in inventory causes buggy rendering of certain inventory slots, potion effect display and attack cooldown

If you have one or more custom player skulls in your inventory, the off-hand slot background will change to display a strange white, black, and gray texture, unless:

  • You have moused over a slot equal to or later than the last slot containing a custom head.
  • There is an item in a slot after the last slot containing a custom head.
  • There is an item in the off-hand slot.

Additionally, if a custom skull is placed in the helmet slot, all other armor slots will gain a black background. Mousing over one of the armor slots or placing a piece of armor in one of them fixes all later armor slots, but color shifts the background of the armor slot in question to different shades of gray. Also, If a custom player head is the last item in your hotbar, the attack strength indicator has a solid black background instead of being transparent.

This bug affects both creative and survival game modes.

To reproduce:

    • Give yourself a custom skull with the command
      /give @p skull 1 3 {SkullOwner:AnyPlayerName}
    • Also the head from the creative inventory works
  1. Mess around with it in your inventory.