@r works only for players if it doesn't have type=
The command
/kill @r
only kills a player (in singleplayer me), it can't target a random entity.
The command
/kill @r[type=ArmorStand]
actually kills a random armor stand. But if I want to kill a random entity in the world (or a random one that fits a certain condition), it isn't possible (except, of course, I summon an armor stand with a name at every entity and execute at a random armor stand and and and...).
I think this is a bug, since with @e it always works.
2015-11-19, 09:06 PM
2016-11-20, 11:00 AM
2015-11-19, 10:11 PM
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