If an entity with high velocity (for example, falling from 100 blocks) falls through tripwires that are hovering in air (no blocks underneath) the tripwire will not get triggered.
Status:Fixed
Reporter:Miskaroni
Assignee:[Mojang] SHugoh
Created:2015-11-17, 08:33 PM
Updated:2024-09-10, 01:37 PM
Resolved:2024-08-29, 09:05 AM
Votes:27
Watchers:11
Confirmation Status:Confirmed
Mojang Priority:Low
Area:Platform
Category:Redstone
Labels:entity, motion, tripwire, velocity
Affects Versions:Minecraft 15w46a - 24w33aMinecraft 15w46a, Minecraft 1.11.2, 1.14.4, 20w07a, 1.16.2, 1.16.4 Pre-release 2, 20w51a, 22w17a, 1.19 Pre-release 3, 1.19 Release Candidate 2, 1.19, 1.19.3 Release Candidate 3, 1.19.3, 1.19.4 Release Candidate 1, 23w42a, 1.20.6, 24w33a
Fix Versions:24w33a, 24w36a