Game Crashes When Wolf/Iron Golem Kills Mob
When you have a wolf kill a mob, your game crashes.
Steps to reproduce:
1. Have mob, in this case a pig.
2. Tame a wolf.
3. Hit the pig, wolf will try to kill it.
4. When the pig dies, your game will crash
My crash log is in the attachment.
Description: Ticking entity java.lang.NullPointerException: Ticking entity at ry.a(SourceFile:445) at rx.a(SourceFile:833) at rx.a(SourceFile:766) at vs.a(SourceFile:64) at wg.B(SourceFile:296) at to.e(SourceFile:121) at th.a(SourceFile:129) at ry.cd(SourceFile:620) at rx.n(SourceFile:1680) at ry.n(SourceFile:473) at rl.n(SourceFile:134) at vs.n(SourceFile:41) at wg.n(SourceFile:183) at rx.m(SourceFile:1542) at ry.m(SourceFile:265) at wg.m(SourceFile:198) at aho.a(SourceFile:1481) at lq.a(SourceFile:719) at aho.g(SourceFile:1459) at aho.k(SourceFile:1349) at lq.k(SourceFile:552) at net.minecraft.server.MinecraftServer.D(SourceFile:618) at net.minecraft.server.MinecraftServer.C(SourceFile:546) at bya.C(SourceFile:154) at net.minecraft.server.MinecraftServer.run(SourceFile:450) at java.lang.Thread.run(Thread.java:745)
2015-10-30, 11:51 PM
2015-11-05, 05:13 PM
2015-11-05, 11:50 AM
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