Mojira Archive
MC-90022

Movement packets arrive too late

The client queues actions that depend on the current move immediately, but waits until the update tick to queue the actual move. This means that the server receives and processes moves after actions that use that move. Can be problematic for internal bounds checking and for third party software (anticheat).

Solution: Insert moves into the queue before non-movement packets? (EDIT: would break digging downwards)

Awaiting Response

Ice

2015-10-08, 02:18 AM

2016-10-30, 02:30 AM

2016-10-30, 02:30 AM

1

3

Community Consensus

Minecraft 1.8.8, Minecraft 15w41b, Minecraft 15w49b

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