Falling entities drop as items when falling on non-solid blocks, even when gamerule "doTileDrops" is set to "false"
When you type the gamerule doTileDrops and you place a sand on top of a torch the sand will be dropped.
I think its need to dont drop.
1. Type /gamerule doTileDrops false.
2. Place a torch on the floor.
3. Place a sand up to 2 blocks.
4. The sand will be dropped.
Thanks.
2013-02-01, 12:38 AM
2014-01-01, 12:56 AM
2014-01-01, 12:56 AM
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