Hoppers stop working on chunk reload
What: 2 hoppers facing each other creates a hopping look in which an item gets transferred back and forth between the two hoppers. This makes a useful redstone clock that is compact and easy to stop on command.
What I expect to happen: On chunk reload, hoppers continue to act as normal.
What happened: On chunk reload, Hoppers freeze up... just like other redstone stuff.
2013-01-31, 08:14 PM
2013-03-01, 05:54 PM
2013-03-01, 05:54 PM
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