Client does not merge EntityTag for spawn eggs, resulting in visual inconsistencies
Expected behavior:
Put EntityTag on Zombie spawn egg:
/give @p spawn_egg 1 0 {EntityTag:{id:"minecraft:zombie",IsBaby:0b,HandItems:[],ArmorItems:[]}}
For 1.13:
/give @p minecraft:zombie_spawn_egg{EntityTag:{IsBaby:0b,HandItems:[],ArmorItems:[]}}
Spawn large number of zombies and they should all be identical.
Actual behavior:
Zombies have varied equipment and type as they would without EntityTag.
This is an issue for the client only; the server has the correct data. Logging out and back in will fix client-side issues.
2015-08-30, 02:14 AM
2020-06-22, 07:59 PM
2020-06-22, 07:59 PM
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