Armor Stand fails to teleport properly, only works once world is reloaded
I have chain command blocks connected to a repeating command block. One of them tests for a specific dropper under an item, and sets a score of to craft is that output is true (/stats block x y z set SuccessCount @a craft). Then I have a command that summons an armorstand (/execute @a[score_craft_min=1] ~ ~ ~ summon ArmorStand {---}). Then I have a command that teleports that armorstand to the item that finds the dropper. But the armorstand comes short from where it should be. When I reload the world, the armorstand, the armorstand is in the right spot.
I can't really explain why this happens, but I have provided two screenshots, one before world is reloaded and one after the world is reloaded,
Before world is reloaded = ArmorStand 1 block away from droppper
After world is reloaded = ArmorStand is ontop of dropper
2015-08-28, 12:43 PM
2017-02-14, 05:01 PM
2017-02-14, 05:01 PM
1
2
-