Attribute generic.maxHealth does not work correctly
Altering a mob's health using the generic.maxHealth Attribute tag does not actually change the mob's health. I've tested and it seems like all other tags work properly except for generic.maxHealth.
2015-08-13, 11:33 PM
2015-08-14, 08:11 AM
2015-08-14, 08:10 AM
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