The Nether Always Crashes Minecraft
Generated 1/20/13 1:52 PM -- Head -- Stacktrace: at dr.a(SourceFile:185) at dt.<init>(SourceFile:39) at iq.j_(SourceFile:161) at yc.a(SourceFile:1319) at in.a(SourceFile:450) at yc.g(SourceFile:1297) -- Entity being ticked -- Details: Entity Type: null (iq) Entity ID: 162 Name: Player Exact location: -44.00, 57.00, 34.00 Block location: World: (-44,57,34), Chunk: (at 4,3,2 in -3,2; contains blocks -48,0,32 to -33,255,47), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Momentum: 0.00, -0.08, 0.00 Stacktrace: at yc.h(SourceFile:1196) at in.h(SourceFile:362) -- Affected level -- Details: Level name: New World All players: 1 total; [iq['Player'/162, l='New World', x=-44.00, y=57.00, z=34.00]] Chunk stats: ServerChunkCache: 441 Drop: 0 Level seed: 2124361799015447902 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: ~~ERROR~~ NullPointerException: null Stacktrace: at net.minecraft.server.MinecraftServer.r(SourceFile:744) at net.minecraft.server.MinecraftServer.q(SourceFile:679) at bdz.q(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:613) at fy.run(SourceFile:849) -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_35, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 28104 bytes (0 MB) / 129957888 bytes (123 MB) up to 129957888 bytes (123 MB) JVM Flags: 0 total; AABB Pool Size: 2031 (113736 bytes; 0 MB) allocated, 1902 (106512 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 7, tcache: 0, allocated: 3, tallocated: 63 Profiler Position: N/A (disabled) Vec3 Pool Size: 630 (35280 bytes; 0 MB) allocated, 535 (29960 bytes; 0 MB) used Player Count: 1 / 8; [iq['Player'/162, l='New World', x=-44.00, y=57.00, z=34.00]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. java.lang.OutOfMemoryError: Java heap space at dr.a(SourceFile:185) at dt.<init>(SourceFile:39) at iq.j_(SourceFile:161) at yc.a(SourceFile:1319) at in.a(SourceFile:450) at yc.g(SourceFile:1297) at yc.h(SourceFile:1196) at in.h(SourceFile:362) at net.minecraft.server.MinecraftServer.r(SourceFile:744) at net.minecraft.server.MinecraftServer.q(SourceFile:679) at bdz.q(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:613) at fy.run(SourceFile:849) --- END ERROR REPORT c3df0375 ----------
2013-01-28, 04:54 PM
2013-04-07, 12:48 AM
2013-04-07, 12:48 AM
0
3
-