Slime /entitydata motion causing unkillable slime.
I have been messing around with slimes, and when using this command on a fill clock:
/entitydata @e[type=Slime] {Motion:[0.0,0.0,0.0]}
They will float in the air, which is what I was going for, but the thing that is weird is that when you hit them with a sword, if the damage doesn't exceed their full health, they cannot be killed and just seem to not lose health when the damage is not above or not matching their health.
2015-05-23, 07:35 PM
2017-05-04, 03:12 AM
2016-10-23, 10:56 PM
0
2
/entitydata, health, motion, slime, unkillable
Minecraft 1.8.4, Minecraft 1.8.5, Minecraft 1.9.2, Minecraft 1.9.4