Custom Model Lighting Irregularities (Top & Bottom Faces)/each cuboid part of a model renders smooth lighting as if it were a full block
While making a custom model I noticed some unusual artifacts when making two thin faces in the same plane, To further test this I created the attached Resource Pack which renders each pixel in the default 16x16 textures as mini-cubes, overkill; but this re-creates the issue I saw earlier perfectly and it is much more pronounced.
Additionally it also shows that the issue only affects the top & bottom faces.
I also tested with and without "Smooth Lighting" the issue is only visible with "Smooth Lighting"
I included a screenshot of the issue demonstrated via the resource pack, besides the custom resource pack to demonstrate the issue all game settings were default, and was a fresh installation.
2015-05-07, 03:49 AM
2015-11-29, 05:50 PM
2015-11-29, 01:27 PM
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