/playsound does not work with random.fuse / random.glass
(This issue is not new, but all Issues I could find were resolved as duplicate or invalid)
If you want to execute the command
/playsound random.glass PlayerName ~ ~ ~
you should hear the Glass Breaking sound, but you don't this happens also, if you replace "random.glass" with "random.fuse".
I hope this will get fixed soon!
2015-05-05, 05:03 PM
2015-05-05, 05:51 PM
2015-05-05, 05:28 PM
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