Game crashes just after loading, "lwjgl64.dll: %1 is not a valid win32 application
Log message in loader:
Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Users\enkan\AppData\Roaming\.minecraft\versions\1.8.2\1.8.2-natives-498047805414749\lwjgl64.dll: %1 är inte ett giltigt Win32-program at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(Unknown Source) at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at org.lwjgl.Sys$1.run(Sys.java:72) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) at org.lwjgl.Sys.loadLibrary(Sys.java:87) at org.lwjgl.Sys.<clinit>(Sys.java:117) at avf.J(SourceFile:2524) at net.minecraft.client.main.Main.main(SourceFile:41) Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release