Hoppers occasionally duplicate items
Server duplicates items in hoppers. After a while, all hopper clocks are getting broken, because there is more than one item in it. I managed to duplicate diamond blocks.
Server Console says:
[13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:01:44] [Server thread/WARN]: Fetching addPacket for removed entity [13:02:23] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2144ms behind, skipping 42 tick(s)
Edit: I now caught it happening. A hopper speed up so fast, that even a comparator doesn't work anymore. I'm sure this leads to item duplication.
Code analisys by Timothy Miller can be found in this comment.
2015-03-30, 07:15 PM
2020-02-16, 03:57 PM
2017-09-14, 07:17 PM
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