World Generation
A strip of land will generate correctly, but on 2 parallel sides the environment will glitch out and create random copies of square(~10x10) of different terrains, houses, caves, lava lakes, desert,etc; but all square will be the same. Also I'm guessing it was a squid in the water, but the polygons were broken apart, floating and much larger than usual.
2015-03-11, 10:58 PM
2015-03-11, 11:00 PM
2015-03-11, 11:00 PM
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